How to Build an Awesome & Long-Term Business
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MARK MORRIS
Managing Director
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[text_block style=”style_1.png” align=”center” font_size=”14″ font_style=”normal” font_color=”%23F9EF20″]INTROVERSION SOFTWARE (Prison Architect)[/text_block]
[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23fff”]How Prison Architect Sold Over 3 Million Units Without a Publisher:
The How of Managing the Business of a Hit Game[/text_block]
The How of Managing the Business of a Hit Game[/text_block]
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- How to build an awesome game concept
- Do your own crowdfunding and build your own community
- Continuing to profit from a hit game over the long-term
- Avoid the pitfalls when managing a hit game
- Now what? Working on new hits for the future
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[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23fdef2a”]More Videos from EVERYTHING STRATEGY[/text_block]
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