LEONARD LIN
CEO

GAMENAMI (CHRONO CLASH, BATTLE STATIONS..)

Critical Lessons in Building a Free-2-Play Game Studio

  • Focusing on creating processes, quality checks and standards for your code so that the game is not dependent on anyone person
  • Understanding the free to play market, how it progressed from Facebook and how to make the most out of machine learning algorithms
  • Analyzing the mobile game market and spreading the right balance between game progression and design and topic

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