EVERYTHING NEW INDIE DEV – 2019

Publish Your Game, Build a Community & Persevere

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[text_block style=”style_1.png” align=”center” font_size=”14″ font_font=”Open%20Sans” font_style=”normal” font_color=”%23ffffff”]RAYMOND CRIPPS
YouTuber & Game Dev[/text_block]
[text_block style=”style_1.png” align=”center” font_size=”14″ font_style=”normal” font_color=”%23F9EF20″]PROJECT:FELINE[/text_block]
[text_block style=”style_1.png” align=”left” font_size=”11″ font_font=”Lato” font_color=”%23ffffff”]Raymond is a new indie dev who has built a significant following on YouTube through the development of Project: Feline. He’s taken an Advanced Diploma course in Game Design & Animation and was selected to represent TAFE NSW at the WorldSkills Australia 2016 National Competition, being the first ever to compete in and win the Game Design & Development category with his game “Fat Boi Slim.’ He teaches game design on YouTube and is a shining start in the Australian game development scene.[/text_block]
[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23fff”]Setting the Stage for a Phenomenal Launch Game as a New Indie Dev – Project: Feline[/text_block]
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  • Understanding your niche, market and putting a lot of of work into the gameplay before levels, mechanics and bells and whistles
  • The why behind creating quality devlogs and building community and how that good will supports you on your journey
  • Working out the next steps post prototype – crowdfunding, microfunds, investors, publishers, grant money…

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[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23e74345″]More Videos from NEW INDIE DEV 2019[/text_block]
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