Publish Your Game, Build a Community & Persevere
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[text_block style=”style_1.png” align=”center” font_size=”14″ font_font=”Open%20Sans” font_style=”normal” font_color=”%23ffffff”]Lindsay Grace
Knight Chair and Associate Professor[/text_block]
Knight Chair and Associate Professor[/text_block]
[text_block style=”style_1.png” align=”center” font_size=”14″ font_style=”normal” font_color=”%23F9EF20″]UNIVERSITY OF MIAMI SCHOOL OF COMMUNICATION[/text_block]
[text_block style=”style_1.png” align=”left” font_size=”12″ font_font=”Lato” font_color=”%23ffffff”]Lindsay is Knight Chair of Interactive Media and an associate professor at the University of Miami School of Communication. He is Vice President for the Higher Education Video Game Alliance and the 2019 recipient of the Games for Change Vanguard award. Lindsay’s book, Doing Things with Games, Social Impact through Design, is a well-received guide to game design.[/text_block]
[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23fff”]Indie Game Development as the Ultimate 21st Century Liberal Art – Building a Life and Career in the Video Game Industry[/text_block]
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- Being a musician versus a rockstar – a real career trajectory for indie game developers
- Nestle yourself into a community, be connected and network to establish yourself
- Practical ways to fund your first game and get it published with little budget
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[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23e74345″]More Videos from NEW INDIE DEV 2019[/text_block]
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