EVERYTHING MONEY – 2019

Master Crowdfunding and Raising Cash Quickly

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[text_block style=”style_1.png” align=”center” font_size=”14″ font_font=”Open%20Sans” font_style=”normal” font_color=”%23ffffff”]CHASE BETHEA
Video Game Composer | Creative & Technical Sound Designer[/text_block]
[text_block style=”style_1.png” align=”center” font_size=”14″ font_font=”Helvetica” font_style=”normal” font_color=”%23F9EF20″ line_height=”14″]CHASE BETHEA
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— SPACER —

[text_block style=”style_1.png” align=”left” font_size=”12″ font_font=”Lato” font_color=”%23ffffff”]His Mum discovered he had a great ear, a love of music and an even greater love for playing video games, 24/7!

In a short period of time, Chase developed his own signature sound and built up quite an impressive portfolio for himself, which earned him the respect of many in the gaming industry, amassing numerous awards and recognition. Some of which include Cubic Climber, Reality, Super Happy Fun Block and Aground.[/text_block]

[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23fff”]How to Make Your Game’s Music & Sound Seriously Compelling: A Structured Process for Planning Sound[/text_block]
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  • Understand how music and sound design can set your game apart from others
  • Understand the power of technical sound design, how a music composer/sound designer works and how to work/communicate with them effectively.
  • The importance of including audio into your production plans from the outset

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[text_block style=”style_1.png” align=”left” font_size=”20″ font_font=”Helvetica” font_style=”bold” font_color=”%23c5da4e”]More Videos from EVERYTHING MONEY 2019[/text_block]
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